![]() ![]() Having three ST5 players can give them a very strong line of players that can be hard for teams to get past, while the players from other races open up a few interesting development and tactical options. The first thing that will strike you when seeing the Chaos Pact roster is that they have the ability to take three different Big Guys and also a mixture of players from other teams. To see the team’s roster please get this pdf file: Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled FuryĪnimal Savagery, Frenzy, Loner (4+), Mighty Blow (+1), Prehensile Tailįavourd Of… (choose either): Undivided, Khorne, Nurgle, Slaanesh, Tzeentch ![]() QTYĪnimosity (all team-mates), Pass, Safe Pair of HandsĪnimosity (all team-mates), Dodge, Right Stuff, StuntyĪlways Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team Mateīone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team Mate The Chaos All-Stars are the best example of how great this team can be with the right coach. However due to the arrogance, stupidity, or animalistic nature of the team members, it is rare to see a well organized and effective Chaos Pact team. ![]() The Marauders while enthusiastic have to be coached to fill the different needs of the team while other races provide the muscle and fineness to support the Marauders. Chaos Pact teams are a mix of evil and chaotic races. ![]()
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